Class: BCDice::GameSystem::CyberpunkRed::ScreamSheetRandomizerTable

Inherits:
Object
  • Object
show all
Defined in:
lib/bcdice/game_system/cyberpunk_red/tables.rb

Instance Method Summary collapse

Constructor Details

#initialize(locale:, type_table:, a_table:, of_table:, b_table:, c_table:) ⇒ ScreamSheetRandomizerTable

Returns a new instance of ScreamSheetRandomizerTable.



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# File 'lib/bcdice/game_system/cyberpunk_red/tables.rb', line 7

def initialize(locale:, type_table:, a_table:, of_table:, b_table:, c_table:)
  @locale = locale
  @type_table = type_table
  @a_table = a_table
  @of_table = of_table
  @b_table = b_table
  @c_table = c_table
end

Instance Method Details

#roll(randomizer) ⇒ Object



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# File 'lib/bcdice/game_system/cyberpunk_red/tables.rb', line 16

def roll(randomizer)
  result = ""

  dice = randomizer.roll_once(6)
  scs_type = @type_table.choice(dice)
  result += "#{scs_type}#{I18n.translate('CyberpunkRed.news', locale: @locale, raise: true)} 『"

  dice = randomizer.roll_once(10)
  scs_val_a = @a_table.choice(dice).body
  result += scs_val_a

  dice = randomizer.roll_once(6)
  scs_val_of = @of_table.choice(dice).body
  result += scs_val_of

  dice = randomizer.roll_once(10)
  scs_val_a = @a_table.choice(dice).body
  result += scs_val_a

  dice = randomizer.roll_once(6)
  scs_val_of = @of_table.choice(dice).body
  result += scs_val_of

  dice = randomizer.roll_once(10)
  scs_val_b = @b_table.choice(dice).body
  result += scs_val_b

  dice = randomizer.roll_once(10)
  scs_val_c = @c_table.choice(dice).body
  result += scs_val_c

  result += ""

  return result
end