Class: BCDice::GameSystem::CyberpunkRed::ScreamSheetRandomizerTable
- Inherits:
-
Object
- Object
- BCDice::GameSystem::CyberpunkRed::ScreamSheetRandomizerTable
- Defined in:
- lib/bcdice/game_system/cyberpunk_red/tables.rb
Instance Method Summary collapse
-
#initialize(locale:, type_table:, a_table:, of_table:, b_table:, c_table:) ⇒ ScreamSheetRandomizerTable
constructor
A new instance of ScreamSheetRandomizerTable.
- #roll(randomizer) ⇒ Object
Constructor Details
#initialize(locale:, type_table:, a_table:, of_table:, b_table:, c_table:) ⇒ ScreamSheetRandomizerTable
Returns a new instance of ScreamSheetRandomizerTable.
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# File 'lib/bcdice/game_system/cyberpunk_red/tables.rb', line 7 def initialize(locale:, type_table:, a_table:, of_table:, b_table:, c_table:) @locale = locale @type_table = type_table @a_table = a_table @of_table = of_table @b_table = b_table @c_table = c_table end |
Instance Method Details
#roll(randomizer) ⇒ Object
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# File 'lib/bcdice/game_system/cyberpunk_red/tables.rb', line 16 def roll(randomizer) result = "" dice = randomizer.roll_once(6) scs_type = @type_table.choice(dice) result += "#{scs_type}#{I18n.translate('CyberpunkRed.news', locale: @locale, raise: true)} 『" dice = randomizer.roll_once(10) scs_val_a = @a_table.choice(dice).body result += scs_val_a dice = randomizer.roll_once(6) scs_val_of = @of_table.choice(dice).body result += scs_val_of dice = randomizer.roll_once(10) scs_val_a = @a_table.choice(dice).body result += scs_val_a dice = randomizer.roll_once(6) scs_val_of = @of_table.choice(dice).body result += scs_val_of dice = randomizer.roll_once(10) scs_val_b = @b_table.choice(dice).body result += scs_val_b dice = randomizer.roll_once(10) scs_val_c = @c_table.choice(dice).body result += scs_val_c result += "』" return result end |