Class: BCDice::GameSystem::BeginningIdol::ItemTable

Inherits:
Object
  • Object
show all
Defined in:
lib/bcdice/game_system/beginning_idol/item_table.rb

Instance Method Summary collapse

Constructor Details

#initialize(locale) ⇒ ItemTable

Returns a new instance of ItemTable.



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# File 'lib/bcdice/game_system/beginning_idol/item_table.rb', line 7

def initialize(locale)
  @locale = locale
end

Instance Method Details

#roll(randomizer, roll_counts = 1) ⇒ Object

Parameters:



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# File 'lib/bcdice/game_system/beginning_idol/item_table.rb', line 23

def roll(randomizer, roll_counts = 1)
  if roll_counts == 0
    return nil
  end

  table = I18n.t("BeginningIdol.item_table", locale: @locale)

  dice_list = randomizer.roll_barabara(roll_counts, 6).sort
  grouped = dice_list.group_by(&:itself)

  item_list = grouped.map do |dice, list|
    item = table[:items][dice - 1]
    if grouped.size != 1
      item = format(table[:emph], item: item)
    end

    if dice_list.size == grouped.size
      item
    else
      format(table[:counting], item: item, count: list.size)
    end
  end

  return "#{table[:name]} > [#{dice_list.join(',')}] > #{item_list.join(table[:sep])}"
end

#roll_command(randomizer, command) ⇒ Object



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# File 'lib/bcdice/game_system/beginning_idol/item_table.rb', line 11

def roll_command(randomizer, command)
  m = /^IT(\d+)?$/.match(command)
  unless m
    return nil
  end

  roll_counts = m[1]&.to_i || 1
  return roll(randomizer, roll_counts)
end