Class: BCDice::GameSystem::RoleMaster
- Defined in:
- lib/bcdice/game_system/RoleMaster.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'RoleMaster'
- NAME =
ゲームシステム名
'ロールマスター'
- SORT_KEY =
ゲームシステム名の読みがな
'ろおるますたあ'
- HELP_MESSAGE =
ダイスボットの使い方
"上方無限ロール(xUn)の境界値を96にセットします。\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
-
#initialize(command) ⇒ RoleMaster
constructor
A new instance of RoleMaster.
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, eval, #eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ RoleMaster
Returns a new instance of RoleMaster.
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# File 'lib/bcdice/game_system/RoleMaster.rb', line 18 def initialize(command) super(command) @upper_dice_reroll_threshold = 96 end |