Class: BCDice::GameSystem::OneWayHeroics::RandomEventTable
- Inherits:
-
Object
- Object
- BCDice::GameSystem::OneWayHeroics::RandomEventTable
- Defined in:
- lib/bcdice/game_system/one_way_heroics/random_event_table.rb
Instance Method Summary collapse
-
#initialize(name, type, items) ⇒ RandomEventTable
constructor
A new instance of RandomEventTable.
- #roll_with_day(day, randomizer) ⇒ Object
Constructor Details
#initialize(name, type, items) ⇒ RandomEventTable
Returns a new instance of RandomEventTable.
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# File 'lib/bcdice/game_system/one_way_heroics/random_event_table.rb', line 7 def initialize(name, type, items) @name = name @items = items.freeze m = /(\d+)D(\d+)/i.match(type) unless m raise ArgumentError, "Unexpected table type: #{type}" end @times = m[1].to_i @sides = m[2].to_i end |
Instance Method Details
#roll_with_day(day, randomizer) ⇒ Object
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# File 'lib/bcdice/game_system/one_way_heroics/random_event_table.rb', line 20 def roll_with_day(day, randomizer) value = randomizer.roll_sum(@times, @sides) index = value - 1 chosen = @items[index] chosen = if chosen.respond_to?(:roll) chosen.roll(randomizer) elsif chosen.respond_to?(:roll_with_day) chosen.roll_with_day(day, randomizer) else chosen end return "#{@name}(#{value}) > #{chosen}" end |