Class: BCDice::GameSystem::Fiasco
- Defined in:
- lib/bcdice/game_system/Fiasco.rb
Direct Known Subclasses
Defined Under Namespace
Classes: Side
Constant Summary collapse
- ID =
ゲームシステムの識別子
'Fiasco'
- NAME =
ゲームシステム名
'フィアスコ'
- SORT_KEY =
ゲームシステム名の読みがな
'ふいあすこ'
- HELP_MESSAGE =
ダイスボットの使い方
<<INFO_MESSAGE_TEXT ・判定コマンド(FSx, WxBx) 相関図・転落要素用(FSx):相関図や転落要素のためにx個ダイスを振り、出目ごとに分類する 黒白差分判定用(WxBx) :転落、残響のために白ダイス(W指定)と黒ダイス(B指定)で差分を求める ※ WとBは片方指定(Bx, Wx)、入替指定(WxBx,BxWx)可能 INFO_MESSAGE_TEXT
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
This class inherits a constructor from BCDice::Base
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
25 26 27 |
# File 'lib/bcdice/game_system/Fiasco.rb', line 25 def eval_game_system_specific_command(command) roll_fs(command) || roll_white_black(command) || roll_white_black_single(command) end |