Class: BCDice::GameSystem::DemonSpike
- Defined in:
- lib/bcdice/game_system/DemonSpike.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
'DemonSpike'
- NAME =
ゲームシステム名
'デモンスパイク'
- SORT_KEY =
ゲームシステム名の読みがな
'てもんすはいく'
- HELP_MESSAGE =
ダイスボットの使い方
<<~INFO_MESSAGE_TEXT ・行為判定 xDS+y 行為判定を行い、達成値、成否、成功度を出力する。 x: ダイス数(省略:2) y: 能力値やスパイク能力による達成値の修正(省略可) INFO_MESSAGE_TEXT
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, #initialize, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
This class inherits a constructor from BCDice::Base
Instance Method Details
#eval_game_system_specific_command(command) ⇒ Object
25 26 27 |
# File 'lib/bcdice/game_system/DemonSpike.rb', line 25 def eval_game_system_specific_command(command) roll_action(command) end |