Class: BCDice::GameSystem::BeastBindTrinity::BBCommand

Inherits:
Object
  • Object
show all
Defined in:
lib/bcdice/game_system/BeastBindTrinity.rb

Instance Method Summary collapse

Constructor Details

#initialize(command) ⇒ BBCommand

Returns a new instance of BBCommand.



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# File 'lib/bcdice/game_system/BeastBindTrinity.rb', line 61

def initialize(command)
  @command = command
  parse()
end

Instance Method Details

#roll(randomizer) ⇒ Object



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# File 'lib/bcdice/game_system/BeastBindTrinity.rb', line 66

def roll(randomizer)
  if @parse_error
    return nil
  end

  @randomizer = randomizer

  dice_list_org = roll_with_dice_pool()
  if dice_list_org.empty?
    return "ERROR:振るダイスの数が0個です"
  end

  dice_list_filtered = dice_list_org.map { |dice| [dice, @dice_value_lower_limit].max }.sort
  @dice_total = dice_list_filtered.last(2).inject(0, :+)

  total = calc_total()

  dice_list_org_str = "[#{dice_list_org.join(',')}]" if dice_list_filtered != dice_list_org

  result = result_compare(total)
  result.critical = critical?
  result.fumble = fumble?

  dice_status =
    if result.fumble?
      "ファンブル"
    elsif result.critical?
      "クリティカル"
    end
  result_str =
    if result.success?
      "成功"
    elsif result.failure?
      "失敗"
    end

  sequence = [
    command_expr(),
    dice_list_org_str,
    interim_expr(dice_list_filtered),
    dice_status,
    total.to_s,
    result_str
  ].compact
  result.text = sequence.join("")

  return result
end